14.02.2022, 17:41
(Сообщение последний раз редактировалось: 08.03.2022, 07:56 IanTheWizard.)
@Meoseko,
Thank you for your efforts! Is it possible that "usual speeches" such as those of victory, out of stamina, arm getting broken, ..., etc be translated and displayed, too?
For example, in Curse of the Lost Soul,
They can be displayed below the Messages window for a few seconds. Or maybe adding a new tab to the Messages window for containing those speeches and limiting the amount of previous speeches to 30 so that it won't cause memory issues.
Thank you for your efforts! Is it possible that "usual speeches" such as those of victory, out of stamina, arm getting broken, ..., etc be translated and displayed, too?
For example, in Curse of the Lost Soul,
- When Zak defeats an enemy, he sometimes says: "Let that be a permanent lesson for you." and sometimes says: "A clean hit!"
- When Zak runs and used up his Stamina, he sometimes says: "My legs are not made of iron!"
- When you select Zak, he sometimes says: "Yes?"
- When you command Zak to go to a spot, he sometimes says: "On my way!" and sometimes says: "Yes!"
- When you command Zak to cast the Heal spell, he sometimes says: "I love magic!"
- When you command Zak to cast a spell and he isn't having enough Stamina, he sometimes says: "We will have to forget about magic for now."
- When picking up a loot in Gipath, the male companion sometimes says: "If we cannot use it, we can sell it!"
- When walking on a map of Gipath, the female companion sometimes says: "It is not like an expedition. It is more like a picnic."
- When the companion in Suslanger has his arm broken by an enemy, I remember he says: "My arm!!!"
- Some enemies have similar speeches, too. For example, the Brigand Chief and Chieftess in Gipath have them.
They can be displayed below the Messages window for a few seconds. Or maybe adding a new tab to the Messages window for containing those speeches and limiting the amount of previous speeches to 30 so that it won't cause memory issues.