03.06.2023, 17:45
Hello, thanks for your interest and help! I had no idea this could be opened just like that, and with anything avaliable on the internet!
Looks like changing the parameters affects the way it reads the file in real time, that's very handy.
The picture looks more or less correct, these are tiles used to texture the maps in the game. The water and swamp is here as it is in the game but i'm not seeing the textures for ground types of terrain so I assume they apply some internal RGB set of shades to create it and then put some noise on top of that to make it appear more detailed.
The question is whether or not the game will recognize any of this if I attempt to increase the resolution, or is it even possible to save the edited picture in a way that will be avaliable for the game to read. Perhaps just renaming .png or .dds to .tsr will be enough. So far it's not but maybe I gotta try some more. In either case I suppose I have some experimenting ahead of me.
I'll try to tinker with this over the weekend and can share the results if anyone's interested. Thank you again for your help, Atom!
Looks like changing the parameters affects the way it reads the file in real time, that's very handy.
The picture looks more or less correct, these are tiles used to texture the maps in the game. The water and swamp is here as it is in the game but i'm not seeing the textures for ground types of terrain so I assume they apply some internal RGB set of shades to create it and then put some noise on top of that to make it appear more detailed.
The question is whether or not the game will recognize any of this if I attempt to increase the resolution, or is it even possible to save the edited picture in a way that will be avaliable for the game to read. Perhaps just renaming .png or .dds to .tsr will be enough. So far it's not but maybe I gotta try some more. In either case I suppose I have some experimenting ahead of me.
I'll try to tinker with this over the weekend and can share the results if anyone's interested. Thank you again for your help, Atom!
