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16.05.2024, 13:34
Hello guys, is there a way to make a .res file that takes more than 2 gb on disc space? I tried EiEdit, EiPacker and ResBuild but they all stop at 2gb and leave an incomplete file that crashes the game. I wanted to upscale all of the textures but this limit is rather restricting
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That's a limitation of the .res file format. What you can try to do is to create a mod where you map textures.res to multiple different .res files. For example:
Код:
[RES]
textures.res=res\textures1.res
textures.res=res\textures2.res
textures.res=res\textures3.res
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(16.05.2024, 16:28)Demoth Написал: That's a limitation of the .res file format. What you can try to do is to create a mod where you map textures.res to multiple different .res files. For example:
Код:
[RES]
textures.res=res\textures1.res
textures.res=res\textures2.res
textures.res=res\textures3.res
Brilliant! Thank you so much for this idea!